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Overview
Proceedings
Agenda
Pre-Summit Session at the U.S. Senate
Who Should Attend?
Press and Multimedia
Photo Gallery
Mobile Innovation Channel
Sponsors
Speaker Profiles - Day 1
Speaker Profiles - Day 2
2011 M-Enabling Summit Proceedings

Who Should Attend the M-Enabling Summit?

In order to provide our exhibitors opportunities to meet qualified decision makers, we offer a comprehensive audience development and marketing plan that includes:

____________________________________________________________________________________________________________

Mobile Service Providers

Mobile Service

Benefits of attending the M-Enabling Summit

• Expanding customer base
• Improving customer satisfaction
• Understanding how new technologies can help their business
• Complying with accessibility regulations
• Promoting their successes
• Being updated of what their colleagues from other service providers do
• Networking with peers and industry participants

Relevant Sessions and Activities  

♦ Briefing sessions and private meetings at the FCC prior to the M-Enabling Summit for International Delegates and U.S. VIPs on June 5, 2013

Opening Session: Universal Access for All Ages and All Abilities
Universal Access is a common objective of policy makers, advocates and industry: Thought leaders from around the world will share their perspective on how this objective can be reached.

♦ Plenary Session: Making Mobile Communications Work for Users of All Abilities
Chaired by a leading Disability Advocate, the session will examine the power of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.

Specialized sessions on latest Solutions to overcome accessibility barriers limiting access to services by customers: Hearing, Learning and Cognitive, Visual and physical accessibility barriers

Special sessions dedicated to the latest accessibility developments on Android and Windows 8 - New Mobile Apps and Services Promoted by the 21st Century Communications and Video Accessibility Act
The 21st Century CVAA (Communications and Video Accessibility Act) is the most advanced and comprehensive legislation ever promulgated to promote digital accessibility. After an update presented by the lead FCC Executive overseeing its rule making, the panel will discuss how its implementation impacts innovation, users’ experience and businesses.

Accessibility, A Driver for Innovation – Most Innovative Enabling Technologies
Members of the Consumer Electronics Association (CEA) represents the most significant source of technology and innovation in the world. This session will review some of the most innovative enabling technologies and products available today and in the near future and examine how accessibility is becoming a driver of innovation and competitiveness. 

♦ Cloud Solutions for Mobile Users
This session will examine the latest developments occurring in the mobile industry and among researchers and service providers, including the launch of new cloud-based products and services.

Sorting out the Apps Jungle
With over one million apps approved by Apple and Android and other operating system environments catching up, choosing the right app is a daunting task for anyone. This session will explore solutions and review current initiatives from around the world addressing those issues.

E-book Readers and e-publishing for Mobile Platforms: Competing for Seniors and Users of All Abilities
Leading industry experts will discuss latest standards, technology solutions and actual products which demonstrate that solutions for accessible e-book reading are here today.
 
Advanced Solutions for Mobile Apps and Mobile Web Accessibility
Many organizations are seeking systematic ways to ensure the full accessibility of their regular web sites, mobile web sites and mobile applications.

♦ Mobile Operators Success Stories
This session will review some of the most successful programs deployed by mobile service providers from around the world.

Mobile Solutions for Multimedia Accessibility
From crowd sourced captions to blue tooth enabled apps for rear view glasses or tablets providing accessible programs and TV controls, this session will review the latest research and innovations leveraging mobile devices for greater accessibility to multimedia and how they can be implemented.

♦ Games for Players of All Abilities   
This session will examine how to make games accessible to users of all abilities, as well as look at a selection of examples of games for persons with disabilities. Live demonstrations with Q&As. 

♦ Latest Developments in Video Relay Services
Shortly before the 2013 M-Enabling Summit takes place, the ITU and several major organizations of persons with hearing impairments will meet in Washington, D.C. to discuss latest developments of Video Relay Services around the world. This session will summarize their key findings. Live demonstrations with Q&As.

Assistive Apps for Leisure, Tourism and Transportation
Mobile apps and services are particularly powerful to assist persons with disabilities while travelling or enjoying tourism and leisure activities. Geo-location, Near Field Communication (NFC) and virtual reality techniques enable solutions which provide users with unprecedented levels of information and direction in context. Apps presenters will provide 10’ live demonstrations with Q&As.

Service Providers: Engaging Employees and Vendors as Accessibility Champions
This session will demonstrate through case studies, how company-wide structured programs to enroll employees in supporting accessibility make a huge difference 

Mobile Solutions for Accessible Emergency Services across Borders
Emergency services, including disaster preparedness, is a top priority for governments, international organizations and organization of persons with disabilities and seniors around the world. SMS text 911 compatibility will be presented as one example of what can be achieved when multiple stakeholders work together to overcome accessibility barriers.

____________________________________________________________________________________________________________

Telecom Regulators and Policy Makers

Telecommunications                                    

Benefits of attending the M-Enabling Summit

• Improving consumer satisfaction in their jurisdiction
• Discussing latest trends in mobile accessibility regulations
• Understanding new standards and guidelines
• Providing Emergency Response for persons with disabilities
• Progress of the global digital accessibility agenda of the CRPD
• New mobile enabling technologies for persons with disabilities
• Finding out about what mobile service providers deliver in other countries
• Providing solutions for low income customers
• Being updated of what kind of programs are implemented by other regulators

Relevant Sessions and Activities

♦ Briefing sessions and private meetings at the FCC prior to the M-Enabling Summit for International Delegates and U.S. VIPs on June 5, 2013

♦ Opening Session:  Universal Access for All Ages and All Abilities
Universal Access is a common objective of policy makers, advocates and industry: Thought leaders from around the world will share their perspective on how this objective can be reached.

♦ Plenary Session: Making Mobile Communications Work for Users of All Abilities
Chaired by a leading Disability Advocate, the session will examine the power of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.

♦ Specialized sessions on latest Solutions to overcome accessibility barriers limiting access to services by customers: Hearing, Learning and Cognitive, Visual and physical accessibility barriers

♦ New Mobile Apps and Services Promoted by the 21st Century Communications and Video Accessibility Act
The 21st Century CVAA (Communications and Video Accessibility Act) is the most advanced and comprehensive legislation ever promulgated to promote digital accessibility. After an update presented by the lead FCC Executive overseeing its rule making, the panel will discuss how its implementation impacts innovation, users’ experience and businesses.

♦ Accessibility, A Driver for Innovation – Most Innovative Enabling Technologies
Members of the Consumer Electronics Association (CEA) represents the most significant source of technology and innovation in the world. This session will review some of the most innovative enabling technologies and products and examine how accessibility is becoming a driver of innovation and competitiveness. 

♦ Cloud Solutions for Mobile Users
This session will examine the latest developments occurring in the mobile industry and among researchers and service providers, including the launch of new cloud-based products and services.

♦ Sorting out the Apps Jungle
With over one million apps approved by Apple and Android and other operating system environments catching up, choosing the right app is a daunting task for anyone. This session will explore solutions and review current initiatives from around the world.

♦ E-book Readers and e-publishing for Mobile Platforms: Competing for Seniors and Users of All Abilities
Leading industry experts will discuss latest standards, technology solutions and actual products which demonstrate that solutions for accessible e-book reading are here today.

♦ Mobile Operators Success Stories
This session will review some of the most successful programs deployed by mobile service providers from around the world: How they started, what organizational steps they took, which customers they reached out to and which impact their programs had on their users and their business.

♦ Mobile Solutions for Multimedia Accessibility
From crowd sourced captions to Bluetooth-enabled apps, this session will review the latest research and innovations leveraging mobile devices for greater accessibility to multimedia and how they can be implemented.

♦ Latest Developments in Video Relay Services
Shortly before the 2013 M-Enabling Summit takes place, the ITU and several major organizations of persons with hearing impairments will meet in Washington, D.C. to discuss latest developments of Video Relay Services around the world. This session will summarize their key findings and provide examples of mobile apps, products and services which are changing the way persons hard of hearing can communicate on the go. Live demonstrations with Q&As.

♦ Mobile Solutions for Accessible Emergency Services across Borders
Emergency services, including disaster preparedness, is a top priority for governments, international organizations and organization of persons with disabilities and seniors around the world. SMS text 911 compatibility will be presented as one example of what can be achieved when multiple stakeholders work together to overcome accessibility barriers.

____________________________________________________________________________________________________________

Mobile App Developers

Mobile Apps

Benefits of attending the M-Enabling Summit

• Understanding how their own company can better serve seniors and customers with disabilities by leveraging mobile services
• Learning about the opportunities for apps developers to tap into Windows huge installed base worldwide include in education, businesses and government
• Understanding the latest mobile applications, hardware and services from a user perspective
• Understanding compliance issues
• Identifying new business opportunities

Relevant Sessions and Activities

Opening Session:  Universal Access for All Ages and All Abilities
Universal Access is a common objective of policy makers, advocates and industry: Thought leaders from around the world will share their perspective on how this objective can be reached.

Plenary Session: Making Mobile Communications Work for Users of All Abilities
Chaired by a leading Disability Advocate, the session will examine the power of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.

♦ New Mobile Apps and Services Promoted by the 21st Century Communications and Video Accessibility Act
The 21st Century CVAA (Communications and Video Accessibility Act) is the most advanced and comprehensive legislation ever promulgated to promote digital accessibility. After an update presented by the lead FCC Executive overseeing its rule making, the panel will discuss how its implementation impacts innovation, users’ experience and businesses.

♦ In Depth Look at Windows 8: New Tools and Opportunities for Developers
While widely used on desktops, the Windows Operating System environment is now emerging as a strong alternative for tablet computing with its Windows 8 release. This session will examine the latest accessibility innovations brought to market by Microsoft.

♦ Accessibility, a Driver for Innovation
Members of the Consumer Electronics Association (CEA) represents the most significant source of technology and innovation in the world. This session will review some of the most innovative enabling technologies and products available today and in the near future and examine how accessibility is becoming a driver of innovation and competitiveness. 

Mobility and Dexterity
Mobile phones and tablets have the potential to bring unprecedented benefits to persons with limited mobility or dexterity. This session will examine the very latest user interfaces, apps and services, how they work, and how to procure and implement them from a user perspective. Live Demos.

♦ End Users Session: Sorting out the Apps Jungle
With over one million apps approved by Apple and Android and other operating system environments catching up, choosing the right app is a daunting task for anyone. This session will explore solutions and review current initiatives from around the world addressing those issues.   
   
♦ E-book Readers and e-publishing for Mobile Platforms: Competing for Seniors and Users of All Abilities
Industry experts will discuss latest standards, technology solutions and actual products which demonstrate that solutions for accessible e-book reading are here today.

♦ Assistive Apps and Solutions for Developing Countries and Low Resource Environments  
This session will examine key steps that can be taken to overcome economic, technical and human capacity barriers to mobile accessibility features and services. 

♦ Advanced Solutions for Mobile Apps and Mobile Web Accessibility
Many organizations are seeking systematic ways to ensure the full accessibility of their regular web sites, mobile web sites and mobile applications. This session will examine newest methodologies and tools, as well as their implementation by large organizations.

♦ Assistive Apps and Solutions for Hard of Hearing, Deaf and Speech Impaired Persons
Multiple innovations have emerged on mobile platforms which bring solutions to users with hearing impairments. This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live Demo.

♦ Mobile Solutions for Multi-Media Accessibility
This session will review the latest research and innovations leveraging mobile devices for greater accessibility to multimedia and how they can be implemented.

♦ Developing and Testing Accessible Apps
This session will discuss methodologies to ensure that applications are developed with accessibility in mind, including for users with sensorial, physical and cognitive impairments. The difficult issue of cognitive overload which affects a large population of users will be covered in depth.

♦ Senior Care Professionals: Leading Apps and Services
This session will examine a selection of innovative applications and services and their impact on users. Live Demo.

Visual Impairments: Assistive Apps and Solutions
Multiple innovations have emerged on mobile platforms which bring solutions to users with visual impairments. This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live demonstrations with Q&As.

♦ Games for Players of All Abilities
This session will examine how to make games accessible to users of all abilities, as well as look at a selection of examples of games for persons with disabilities. Live Demo. 

♦ Assistive Apps for Leisure, Tourism and Transportation
Mobile apps and services are particularly powerful to assist persons with disabilities while travelling or enjoying tourism and leisure activities. Geo-location, Near Field Communication (NFC) and virtual reality techniques enable solutions will be discussed in this session. Live Demo.

♦ Rehabilitation Professionals: Leading Mobile Solutions for Rehabilitation
Rehabilitation professionals leverage mobile apps and services to help their patients live, work, manage their homes and play independently in a variety of situations. Live Demo. 

♦ Learning and Cognitive
Multiple innovations have emerged on mobile platforms which bring solutions to users with learning or cognitive impairments. This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live Demo.

♦ Standards and Guidelines for Accessible Mobile Web
This session will review how accessibility standards equally apply to mobile web, and how mobile web developers and contents editors can streamline their processes to achieve compliance.
 
Mobile Solutions for Accessible Emergency Services across Borders
Emergency services, including disaster preparedness, is a top priority for governments, international organizations and organization of persons with disabilities and seniors around the world. SMS text 911 compatibility will be presented as one example of what can be achieved when multiple stakeholders work together to overcome accessibility barriers.

♦ Enabling Seniors with Mobile Solutions to Stay Engaged in their Community, Work and Remain Independent as they Age
For Seniors, mobile technologies can bring new services that help them connect to their families and communities, hobbies, centers of interest and personal history. Simple accessibility features embedded in mobile devices and their ease of use are significant success factors for adoption.

Special Educators: Leading Apps and Services for Special Education
While many education apps are increasingly available for tablets, and “bring your own device” policies spread among school districts, leveraging new mobile technologies for students with special needs, while potentially very effective, is not a simple task for educators.
____________________________________________________________________________________________________________

Tablet and Handset Manufacturers

Tablet and Handsets

Benefits of attending the M-Enabling Summit

• Understanding how their own company or their client’s companies  can better serve seniors and customers with disabilities by leveraging mobile services
• Identifying useful enabling technologies which they can implement in their organization, product or services
• Discussing new development and content generation methods to streamline accessibility across their organizations
• Finding out how other companies are leveraging enabling mobile technologies to address the senior market
• Understanding compliance issues and related risks

Relevant Sessions and Activities

Opening Session: Universal Access for All Ages and All Abilities
Universal Access is a common objective of policy makers, advocates and industry: Thought leaders from around the world will share their perspective on how this objective can be reached

Plenary Session: Making Mobile Communications Work for Users of All Abilities
Chaired by a leading Disability Advocate, the session will examine the power of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.

New Mobile Apps and Services Promoted by the 21st Century Communications and Video Accessibility Act
The 21st Century CVAA (Communications and Video Accessibility Act) is the most advanced and comprehensive legislation ever promulgated to promote digital accessibility. After an update presented by the lead FCC Executive overseeing its rule making, the panel will discuss how its implementation impacts innovation, users’ experience and businesses.

Accessibility, A Driver for Innovation – Most Innovative Enabling Technologies
Members of the Consumer Electronics Association (CEA) represents the most significant source of technology and innovation in the world. This session will review some of the most innovative enabling technologies and products available today and in the near future and examine how accessibility is becoming a driver of innovation and competitiveness. 

Cloud Solutions for Mobile Users
This session will examine the latest developments occurring in the mobile industry and among researchers and service providers, including the launch of new cloud-based products and services.

Sorting out the Apps Jungle
With over one million apps approved by Apple and Android and other operating system environments catching up, choosing the right app is a daunting task for anyone. This session will explore solutions and review current initiatives from around the world addressing those issues.

E-book Readers and e-Publishing for Mobile Platforms: Competing for Seniors and Users of All Abilities
Leading industry experts will discuss latest standards, technology solutions and actual products which demonstrate that solutions for accessible e-book reading are here today.

Advanced Solutions for Mobile Apps and Mobile Web Accessibility
Many organizations are seeking systematic ways to ensure the full accessibility of their regular web sites, mobile web sites and mobile applications.

Mobile Solutions for Multimedia Accessibility
Mobile devices have emerged as a new platform to either enjoy multimedia contents or to facilitate the use of a primary device as a “second screen.”

Developing and Testing Accessible Apps
Mobile apps development generated new skills sets shared by hundreds of thousands of developers around the world. Yet, little attention has been given to the basics of how to develop and test accessible apps. This session will discuss methodologies to ensure that applications are developed with accessibility in mind, including for users with sensorial, physical and cognitive impairments.

Service Providers: Engaging Employees and Vendors as Accessibility Champions
One constant among mobile service providers successful at providing accessible products and services to seniors and users of all abilities is their focus on awareness raising and training among employees. This session will demonstrate through case studies, how company-wide structured programs to enroll employees in supporting accessibility make a huge difference 

Studio E – Standards and Guidelines for Accessible Mobile Web
The overlap between W3C mobile guidelines and WCAG 2.0 will be discussed as a major benefit for organizations using mobile web and seeking to promote the accessibility of their websites.

Enabling Seniors with Mobile Solutions to Stay Engaged in their Community, Work and Remain Independent as they Age
By training seniors to use contemporary mobile tablets and smartphones to access relevant contents and peer-to-peer video communication services, organizations across the world are enabling seniors to enjoy a more connected and fulfilling life. ____________________________________________________________________________________________________________

Senior Care Professionals

Senior Citizen using a mobile phone

Benefits of attending the M-Enabling Summit

• Understanding the very latest user interfaces, apps and services available in the market for seniors and persons of all abilities
• Learning from peers about their challenges and experiences
• Understanding the impact and benefits from innovative enabling  applications and services
• Networking with colleagues and participants
• Realizing how users with hearing impairments will benefit from multiple innovations available on mobile platforms
• Finding out how the development of mobile devices for a variety of remote interactive support services for seniors
• How the  latest standards, technology solutions and actual products demonstrate that solutions for accessible e-book reading are here today

Relevant Sessions and Activities

Opening Session:  Universal Access for All Ages and All Abilities
Universal Access is a common objective of policy makers, advocates and industry: Thought leaders from around the world will share their perspective on how this objective can be reached.

Plenary Session: Making Mobile Communications Work for Users of All Abilities
Chaired by a leading Disability Advocate, the session will examine the power of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.

New Mobile Apps and Services Promoted by the 21st Century Communications and Video Accessibility Act
The 21st Century CVAA (Communications and Video Accessibility Act) is the most advanced and comprehensive legislation ever promulgated to promote digital accessibility. After an update presented by the lead FCC Executive overseeing its rule making, the panel will discuss how its implementation impacts innovation, users’ experience and businesses.

Accessibility, a Driver for Innovation
Members of the Consumer Electronics Association (CEA) represents the most significant source of technology and innovation in the world. This session will review some of the most innovative enabling technologies and products available today and in the near future and examine how accessibility is becoming a driver of innovation and competitiveness. 

Cloud Solutions for Mobile Users
Cloud-based technologies carry the promise of delivering personalized accessible interfaces anywhere, anytime on any device to users of all abilities.

Mobility and Dexterity
Mobile phones and tablets have the potential to bring unprecedented benefits to persons with limited mobility or dexterity. This session will examine the very latest user interfaces, apps and services, how they work, and how to procure and implement them from a user perspective. Live Demo.

End Users Session: Sorting out the Apps Jungle
With over one million apps approved by Apple and Android and other operating system environments catching up, choosing the right app is a daunting task for anyone. This session will explore solutions and review current initiatives from around the world addressing those issues.   
   
E-book Readers and e-publishing for Mobile Platforms: Competing for Seniors and Users of All Abilities
E-book readers have become pervasive and are increasingly working as a second mobile device for most consumers. Making contents and devices accessible is an imperative considering the impact that e-book readers have on education and the general public.

Assistive Apps and Solutions for Hard of Hearing, Deaf and Speech Impaired Persons
Multiple innovations have emerged on mobile platforms which bring solutions to users with hearing impairments. This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live Demos.

Mobile Solutions for Multi-Media Accessibility
Mobile devices have emerged as a new platform to either enjoy multimedia contents or to facilitate the use of a primary device as a “second screen.”

Developing and Testing Accessible Apps
Mobile apps development generated new skills sets shared by hundreds of thousands of developers around the world. Yet, little attention has been given to the basics of how to develop and test accessible apps. The difficult issue of cognitive overload which affects a large population of users will be covered in depth.

Senior Care Professionals: Leading Apps and Services
Mobile devices allow for a variety of remote interactive support services for seniors, from monitoring health and physical status to providing special services on demand, providing emergency response or creating new opportunities to interact with others. Live Demos.

Visual Impairments: Assistive Apps and Solutions
Multiple innovations have emerged on mobile platforms which bring solutions to users with visual impairments. This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live Demos.

Games for Players of All Abilities
Gaming is the largest and fastest growing mobile application segment. From a user perspective, being able to enjoy accessible games is obviously a relevant concern shared by a very large population. Live Demos. 

Latest Developments in Video Relay Services
Shortly before the 2013 M-Enabling Summit takes place, the ITU and several major organizations of persons with hearing impairments will meet in Washington, D.C. to discuss latest developments of Video Relay Services around the world. This session will summarize their key findings and provide examples of mobile apps, products and services. Live Demos.

Assistive Apps for Leisure, Tourism and Transportation
Geo-location, Near Field Communication (NFC) and virtual reality techniques enable solutions which provide users with unprecedented levels of information and direction in context. Live Demos.

Rehabilitation Professionals: Leading Mobile Solutions for Rehabilitation
Presenters will discuss opportunities and challenges for rehabilitation professionals leveraging mobile solutions and provide live demonstrations. 

Mobile Solutions for Accessible Emergency Services across Borders
Emergency services, including disaster preparedness, is a top priority for governments, international organizations and organization of persons with disabilities and seniors around the world.

Enabling Seniors with Mobile Solutions to Stay Engaged in their Community, Work and Remain Independent as they Age
By training seniors to use contemporary mobile tablets and smartphones to access relevant contents and peer-to-peer video communication services, organizations across the world are enabling seniors to enjoy a more connected and fulfilling life.

Special Educators: Leading Apps and Services for Special Education
This session will discuss the challenges and opportunities for educators of leveraging accessible and assistive mobile solutions with concrete examples of apps implementation.

______________________________________________________________________________________________________

Rehabilitation Professional Services

Rehabilitation Professional

Benefits of attending the M-Enabling Summit

• Learning about the most innovative technology and products
• Learning from peers about their challenges and experiences
• Finding out the latest development occurring in the mobile industry
• Networking with colleagues and participants
• Understanding how users with hearing impairments  will benefit from multiple innovations available on mobile platforms
• Finding out about the development of mobile devices for a variety of remote interactive support services for seniors and persons of all abilities
• Learning about the key findings that are changing the way persons hard of hearing can communicate on the go
• Realizing how rehabilitation professionals leverage mobile apps and services to help their patients live, work, manage their homes and play independently in a variety of situations

Relevant Sessions and Activities

Opening Session:  Universal Access for All Ages and All Abilities
Universal Access is a common objective of policy makers, advocates and industry: Thought leaders from around the world will share their perspective on how this objective can be reached.

Plenary Session: Making Mobile Communications Work for Users of All Abilities
Chaired by a leading Disability Advocate, the session will examine the power of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.

New Mobile Apps and Services Promoted by the 21st Century Communications and Video Accessibility Act
The 21st Century CVAA (Communications and Video Accessibility Act) is the most advanced and comprehensive legislation ever promulgated to promote digital accessibility. After an update presented by the lead FCC Executive overseeing its rule making, the panel will discuss how its implementation impacts innovation, users’ experience and businesses.

Accessibility, A Driver for Innovation – Most Innovative Enabling Technologies
Members of the Consumer Electronics Association (CEA) represents the most significant source of technology and innovation in the world. This session will review some of the most innovative enabling technologies and products available today and in the near future and examine how accessibility is becoming a driver of innovation and competitiveness. 

♦ Cloud Solutions for Mobile Users
This session will examine the latest developments occurring in the mobile industry and among researchers and service providers, including the launch of new cloud-based products and services.

Mobility and Dexterity
Mobile phones and tablets have the potential to bring unprecedented benefits to persons with limited mobility or dexterity. This session will examine the very latest user interfaces, apps and services, how they work, and how to procure and implement them from a user perspective. Live Demos.

End Users Session: Sorting out the Apps Jungle
With over one million apps approved by Apple and Android and other operating system environments catching up, choosing the right app is a daunting task for anyone. This session will explore solutions and review current initiatives from around the world addressing those issues.

________________________________________________________________________________________________

Government Leaders

Capitol Hill

 

 

 

 

 

 

 

Benefits of attending the M-Enabling Summit

• Discussing the importance of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.
• Finding out how the implementation of the CVAA impacts innovation and users’ experience and business
• Understanding the mobile technology, apps and services available to assist persons with disabilities while travelling or enjoying tourism and leisure activities
• Learning about the positive impact of engaging employees in training programs supporting mobile accessibility
• Finding out the mobile solutions available for accessible emergency services and how multiple stakeholders can overcome accessibility barriers
• Learning how mobile solutions enable seniors to stay engaged in their communities, work and remain independent
• Understanding the leading apps and services available for special educators

Relevant Sessions and Activities

Opening Session:  Universal Access for All Ages and All Abilities
Universal Access is a common objective of policy makers, advocates and industry: Thought leaders from around the world will share their perspective on how this objective can be reached.

Plenary Session: Making Mobile Communications Work for Users of All Abilities
Chaired by a leading Disability Advocate, the session will examine the power of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.

New Mobile Apps and Services Promoted by the 21st Century Communications and Video Accessibility Act
The 21st Century CVAA (Communications and Video Accessibility Act) is the most advanced and comprehensive legislation ever promulgated to promote digital accessibility. After an update presented by the lead FCC Executive overseeing its rule making, the panel will discuss how its implementation impacts innovation, users’ experience and businesses.

In Depth Look at Windows 8: New Tools and Opportunities for Developers
This session will examine the latest accessibility innovations brought to market by Microsoft, as well as the opportunities for apps developers to tap into Windows huge installed base worldwide including in education, businesses and government.

Accessibility, a Driver for Innovation
Members of the Consumer Electronics Association (CEA) represents the most significant source of technology and innovation in the world. This session will review some of the most innovative enabling technologies and products available today and in the near future and examine how accessibility is becoming a driver of innovation and competitiveness. 

Mobility and Dexterity
Mobile phones and tablets have the potential to bring unprecedented benefits to persons with limited mobility or dexterity. This session will examine the very latest user interfaces, apps and services, how they work, and how to procure and implement them from a user perspective. Live Demos.

E-book Readers and e-publishing for Mobile Platforms: Competing for Seniors and Users of All Abilities
Making contents and devices accessible is an imperative considering the impact that e-book readers have on education and the general public.

Assistive Apps and Solutions for Developing Countries and Low Resource Environments  
Based on the presentation of successful case studies, this session will examine key steps that can be taken to overcome economic, technical and human capacity barriers to mobile accessibility features and services. 

Advanced Solutions for Mobile Apps and Mobile Web Accessibility
Many organizations are seeking systematic ways to ensure the full accessibility of their regular web sites, mobile web sites and mobile applications. This session will examine newest methodologies and tools, as well as their implementation by large organizations.

Assistive Apps and Solutions for Hard of Hearing, Deaf and Speech Impaired Persons
Multiple innovations have emerged on mobile platforms which bring solutions to users with hearing impairments. This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live Demos.

Senior Care Professionals: Leading Apps and Services
Mobile devices allow for a variety of remote interactive support services for seniors, from monitoring health and physical status to providing special services on demand, providing emergency response or creating new opportunities to interact with others. Live Demos.

Visual Impairments: Assistive Apps and Solutions
Multiple innovations have emerged on mobile platforms which bring solutions to users with visual impairments. This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live Demos.

Latest Developments in Video Relay Services
Shortly before the 2013 M-Enabling Summit takes place, the ITU and several major organizations of persons with hearing impairments will meet in Washington, D.C. to discuss latest developments of Video Relay Services around the world. This session will summarize their key findings and provide examples of mobile apps, products and services. Live Demos.

Assistive Apps for Leisure, Tourism and Transportation
Mobile apps and services are particularly powerful to assist persons with disabilities while travelling or enjoying tourism and leisure activities. Geo-location, Near Field Communication (NFC) and virtual reality techniques enable solutions which provide users with unprecedented levels of information and direction in context. Cities, trains, airports, museums and many other public spaces are bringing to market among the most creative mobile solutions. Live Demos.

Rehabilitation Professionals: Leading Mobile Solutions for Rehabilitation
Rehabilitation professionals leverage mobile apps and services to help their patients live, work, manage their homes and play independently in a variety of situations. Presenters will discuss opportunities and challenges for rehabilitation professionals leveraging mobile solutions and provide live demonstrations. 

Learning and Cognitive
Multiple innovations have emerged on mobile platforms which bring solutions to users with learning or cognitive impairments. This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live Demos.

________________________________________________________________________________________________

Media and Disability News Services

Media

Benefits of attending the M-Enabling Summit

• Finding out the latest news about universal access for all ages and all abilities
• The impact and benefits of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective
• Learning about the new mobile apps and services promoted by the 21st Century Communications and Video Accessibility Act
• Networking with participants, among others, DPOs, government officials, telecom regulators, applications developers
• Understanding the latest accessibility innovations brought to market by Microsoft
• Understanding new standards and guidelines

Relevant Sessions and Activities

Opening Session:  Universal Access for All Ages and All Abilities
Universal Access is a common objective of policy makers, advocates and industry: Thought leaders from around the world will share their perspective on how this objective can be reached.
 
Plenary Session: Making Mobile Communications Work for Users of All Abilities
Chaired by a leading Disability Advocate, the session will examine the power of making applications and services accessible to users of all abilities from a government, persons with disabilities and private sector perspective.

New Mobile Apps and Services Promoted by the 21st Century Communications and Video Accessibility Act
The 21st Century CVAA (Communications and Video Accessibility Act) is the most advanced and comprehensive legislation ever promulgated to promote digital accessibility. After an update presented by the lead FCC Executive overseeing its rule making, the panel will discuss how its implementation impacts innovation, users’ experience and businesses.

In Depth Look at Windows 8: New Tools and Opportunities for Developers
While widely used on desktops, the Windows Operating System environment is now emerging as a strong alternative for tablet computing with its Windows 8 release. This session will examine the latest accessibility innovations brought to market by Microsoft.

Accessibility, a Driver for Innovation
Members of the Consumer Electronics Association (CEA) represents the most significant source of technology and innovation in the world. This session will review some of the most innovative enabling technologies and products available today and in the near future and examine how accessibility is becoming a driver of innovation and competitiveness.  

Cloud Solutions for Mobile Users
This session will examine the latest developments occurring in the mobile industry and among researchers and service providers, including the launch of new cloud-based products and services.
 
Mobility and Dexterity
Mobile phones and tablets have the potential to bring unprecedented benefits to persons with limited mobility or dexterity. This session will examine the very latest user interfaces, apps and services, how they work, and how to procure and implement them from a user perspective. Live demonstrations with Q&As.

End Users Session: Sorting out the Apps Jungle
With over one million apps approved by Apple and Android and other operating system environments catching up, choosing the right app is a daunting task for anyone. This session will explore solutions and review current initiatives from around the world addressing those issues.    
    
E-book Readers and e-publishing for Mobile Platforms: Competing for Seniors and Users of All Abilities
Leading industry experts will discuss latest standards, technology solutions and actual products which demonstrate that solutions for accessible e-book reading are here today.

Assistive Apps and Solutions for Hard of Hearing, Deaf and Speech Impaired Persons
Multiple innovations have emerged on mobile platforms which bring solutions to users with hearing impairments.  This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Live demonstrations with Q&As.

Senior Care Professionals: Leading Apps and Services
Mobile devices allow for a variety of remote interactive support services for seniors, from monitoring health and physical status to providing special services on demand, providing emergency response or creating new opportunities to interact with others. Live demonstrations with Q&As.

Visual Impairments: Assistive Apps and Solutions
This session will review a selection of the latest mobile applications, hardware and services from a user perspective. Apps presenters will provide Live demonstrations with Q&As.

Latest Developments in Video Relay Services
Shortly before the 2013 M-Enabling Summit takes place, the ITU and several major organizations of persons with hearing impairments will meet in Washington, D.C. to discuss latest developments of Video Relay Services around the world. This session will summarize their key findings and provide examples of mobile apps, products and services which are changing the way persons hard of hearing can communicate on the go. Live demonstrations with Q&As.

Assistive Apps for Leisure, Tourism and Transportation
Mobile apps and services are particularly powerful to assist persons with disabilities while travelling or enjoying tourism and leisure activities. Geo-location, Near Field Communication (NFC) and virtual reality techniques enable solutions which provide users with unprecedented levels of information and direction in context. Live demonstrations with Q&As.

Service Providers: Engaging Employees and Vendors as Accessibility Champions
This session will demonstrate through case studies, how company-wide structured programs to enroll employees in supporting accessibility make a huge difference.

Standards and Guidelines for Accessible Mobile Web
This session will review how accessibility standards equally apply to mobile web, and how mobile web developers and contents editors can streamline their processes to achieve compliance. 

Mobile Solutions for Accessible Emergency Services across Borders
Emergency services, including disaster preparedness, is a top priority for governments, international organizations and organization of persons with disabilities and seniors around the world.
 
Special Educators: Leading Apps and Services for Special Education 
This session will discuss the challenges and opportunities for educators of leveraging accessible and assistive mobile solutions with concrete examples of apps implementation.